Francesco D’Andria

Edge Technologies & Immersive Media Head of Unit
Francesco D´Andria

The exponential growth of intelligent sensors and devices is generating an unprecedent amount of data as well as new approaches to consume them. Around 75% of data is expected to be produced at the edge by 2025, with only 25% still produced within the data center. This is reshaping IT architectures, as increasingly powerful processing and machine learning inference capabilities are required at the edge of the networks to enable next generation, transformative AI and IoT applications. Edge computing keeps a bridge to datacenters and cloud. It offers processed data to be send for further analytics in cloud and on-premises applications. As well, a cloud-to-edge infrastructure, allows to run cloud native application at the edge to deliver analytics in real time in case of critical needs.

Current computing systems are complex, as they span across the edge-cloud continuum, creating a landscape where core clouds should jointly operate with highly distributed edge systems. Our mission focuses on meeting these challenges to deliver a novel AI-assisted, programmable, highly automated and adaptive Cloud-Edge continuum framework for cognitive resources and applications management, leveraging green, elasticity and data processing demands and attributes as well as a proper modelling and profiling of the overall context to feed the AI-assisted decision-making processes. On the other hand, the media team has the mission to work towards the development of innovative assets and tools focusing on immersive media management and distribution, multiplatform eXtended Reality Interaction.


The immersive media & edge technology research unit encompasses two different and complementary research lines: The new media and interactive technologies (NMIT) research line and the edge and software technology (EST) research line.

  • The NMIT research line works towards the development of new user-centric, interactive and immersive experiences. The unit crafted an innovation strategy to research on new approaches for eXtended reality solutions that integrates haptic technologies and natural language processing to deliver new services for 3D Model's interaction and management.
  • The EST research line encompasses topics as decentralisation and over distribution of computing over Edge, Multi-Cloud and Hybrid Cloud environments; Edge and Fog workload Management and Across Edge execution orchestration; interoperability, standardisation and heterogeneity exploitation; Edge and Cloud Service Management.

The expertise of our team makes it possible to cover areas including Immersive Media and Extended Reality, Edge and Cloud Service Management, Service Compliant Policy Management

The team is working on the following key research lines:

  • Immersive and hyper-personalized (multi) streaming delivery
  • eXtended Reality and 3D Models interaction and management
  • Decentralization and over distribution of computing over Edge, and Computing Continuum environments
  • Edge and Fog workload management and deployment and execution orchestration.
  • Cognitive and predictive management of Service Compliant Policies agreement

Related News & Events

HELIOS project launches the Final Release of its platform and components for the development of P2P Social Media services and Android-based apps

Since the beginning of the project in January 2019, HELIOS and its consortium have worked towards building a platform providing advanced components that could become a disruptive force for the European Social Media landscape.

An Approach to Support Automated Deployment of Applications on Heterogeneous Cloud-HPC Infrastructures

Complex applications, which include microservices, computationally intensive batch jobs, and sophisticated interaction with the external environment, demand for heterogeneous computational

A Semantic-Enabled Platform for Realizing an Interoperable Web of Things

Nowadays, the Internet of Things (IoT) ecosystem is experiencing a lack of interoperability across the multiple competing platforms that are available.

Running simulations in HPC and cloud resources by implementing enhanced TOSCA workflows

In general, one of the complexities of large simulations is related to the usage of the heterogeneous computational resources that are needed to execute them.

Atos Research & Innovation multiple projects at the EBDVF21

Atos' units and projects will present their latest advances and interact with attendees in real time at the European Big Data Value Forum

Sodalite Final Workshop

The event targets innovators and researchers, Cloud adopters, policymakers, as well as Cloud initiatives, and open-source proj

Unleashing the potential of edge computing in Europe

The workshop aims to bring together multidisciplinary researchers dealing with current challenges such as network connectivity or intelligent resource management.

Open Expo 2020

OpenExpo Europe has been one of the disclosure windows in Technological Innovation, Digital Transformation and Open Source for 7 years.

ARI's vision of the future of European media and creative industries sectors

The report “NEM Vision 2030 Towards a future media ecosystem” describes the NEM approach about the European media and creative industries sectors for the next deca

Atos will offer visitors to the Palazzo Madama museum in Turin an advanced interactive experience on XR technology.

The guide, an advanced application, will be based on interactive technologies such as Augmented and Virtual Reality (AR/VR) on a 5G managed infrastructure.

Atos develops new innovative social network as part of HELIOS European project

HELIOS press release published on Atos Website and different media outlets.

Atos participates in SONATA version 5.0 to develop 5G technology

Atos, world leader in digital transformation, participates in the European 5GTANGO project with the aim of researching and developing innovative 5


Project Articles